Dottiar

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Dottiar hails from the human city of
Tir-Ron, though he himself is a gnome. Orphaned as a child when his
merchant family was slaughtered by a marauding pack of ogres, Dottiar
was taken into the Temple of the Goddess of Life. He thrived under
their tutelage, but found the way of the priest was not his preference.
His skills began to develop naturally into sorcery, with a strong focus
in illusionary magics. A longtime friend, Tobec, also taught him some
rudimentary thieving skills, just enough to get into trouble ... and
not enough to turn around and get OUT of trouble! The life of a thief
just wasn't suited to Dottiar, anyway, he much preferred reading about
ancient artifacts by candlelight over tramping around in the middle of
the night.
Dottiar is fairly proficient at magic and now that he's summoned his
familiar, a tiny creature named Imp, he's developed some strong focuses
into fire magic as well. Dottiar is no coward, though the gnome would
rather prefer to not be gallivanting across the countryside looking for
adventure. Only Lizelle's presence keeps him adventuring because
they've been friends since the moment Dottiar arrived at the temple.
Where she goes, Dottiar follows to protect her whether she needs him or
not.
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Lizelle

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Lizelle was born and raised at the Temple
of the Goddess of Life, born to human parents that both served the
Goddess of Life and her Temple throught their tragically short lives.
Naturally inclined to study the way of the priestess, Lizelle showed
extraordinary talent for healing magics early on. With her exceptional
contact with the Goddess of Life, Lizelle is perhaps the most powerful
priestess to walk the land.
And walk the land she does, for not only does she believe in going out
and helping those in need, but she has an adventurer's soul. Never
content to remain behind the temple walls, she convinced her childhood
friend Dottiar to travel with her, albiet reluctantly. Aroni had
traveled with her parents extensively, and she contacted him to see if
he would travel with her, to which he readily agreed.
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Aroni

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Aroni is a half elf, graced with some of
the exceptional agility of his elvin mother and the physical build of
his human father. A ranger and mercenary by trade, Aroni is most
comfortable in the woodlands outside the human city of Tir-Ron. Aroni
is atypical of his kind, however, in that he enjoys human contact as
much as he enjoys the solitude of the wildlands.
Aroni had protected Lizelle's parents on their journies in the past,
and readily agreed to accompany Lizelle when she asked him to do the
same for her. Aroni is proficient in a multitude of weaponry, though he
prefers the longsword he's had for many years. He is also a natural
leader, and the others quickly look to him for their leadership.
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Imp

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How best to describe Imp? Let's see ...
she's two parts ultimate chaos, a good mix of fire elemental, six
pinches of true mischief and a good heart all rolled into one little
body. Imp is Dottiar's familiar, summoned from some fiery plane when
his summoning spell got interrupted. She only stands a few inches tall,
but she's totally invulnerable and packs a whopper of a mallet.
Coming from a plane of fire, Imp has an extreme liking for fiery
substances of all sorts. It is not uncommon for her to be napping IN
the campfire or trying to make friends with a dragon. She transfers
some of this control to Dottiar, though the full effects that she
benefits him is currently unknown. She is completely smitten with
Aroni, though the half elf ignores her as best he can.
The rest of the party tolerates her well enough, allowing her to rest
on a shoulder or head when they're riding or moving fast. Imp has wings
that function much like a hummingbird's, but sometimes it's just
impossible for the tiny thing to keep up with the big creatures she's
decided to call her own. And yes, the horns on her head are fake. She
wasn't evil enough to rate full horns. Yet.
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Sven

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Hailing from the southern barbaric lands,
Sven arrived in Tir-Ron with his twin sister Svein not long before
Lizelle asked Aroni for help with a particularly difficult mission.
Sven had traved with Aroni during the half elf's travels in the
southern lands, and wanted to bring his sister to him for some
assistance with her own journey. The fact that it killed two birds with
one stone made the big man very happy, and now Sven accompanies them
for as long as they want him there.
Sven is physically the strongest member of the group, and is extremely
effective with the two-handed maul that he uses. Sven absolutely detests
undead, and will go out of his way to destroy any he finds. He's more
prone to slip into a berserker rage, during which his strength is
without match. Sven, however, is also not the brightest member of the
party, and has a lot to learn of the way of tact. He will speak his
mind, and it will always be his direct and honest opinion. Sven sees no
point in lying, as he can't craft a good story to tell for the lie
anyway.
Sven is the only member of this group that is married. Waiting for him
back home in the barbarian lands is his wife Lidia. They have three
kids, all spry girls that are rapidly approaching the age where they'll
begin to learn the ways of warfare. Sven did not want to leave them
behind, but he was not going to let Svein go on her lifemate quest
unescourted.
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Svein

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Also hailing from the southern barbaric
lands, Svein arrived in Tir-Ron at Sven's prodding. He'd worked with
the half elf ranger Aroni before, and promised that he would be more
than happy to assist her in her lifemate quest. Aroni did agree, on the
condition that the human and gnome that had just asked him first be
allowed to accompany them, as well.
Slightly shorter and lighter than her brother, Svein is still quite
strong, easily the second strongest person in the party. She is quicker
and more nimble than her brother, and though she prefers the large axe
that was passed down to her by her mother, she is skilled at using the
twin pickaxes that she keeps strapped to her back.
Svein is currently on a lifemate quest. She must travel to distant
lands and bring back proof that she visited the lands and did some form
of good while there. Only when she's done so can she return to the man
waiting for her back home, a stout man by the name of Byren.
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Tobec

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Tobec is a rather questionable character
that was picked up from Tir-Ron almost as an afterthought - and quite
reluctantly, at that. Almost immediately, problems began to arise
between him and Aroni, especially because Tobec considered that all
women in the party were HIS. A self-centered jerk to say the
least, Tobec's sole redeeming grace is that he is a damn good
thief and can get into places few others can.
Tobec's main concerns all revolve around himself. How much money can he
make, how many women can he have, and what is in it for him. One day,
perhaps soon, it will be his undoing.
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More to come soon...
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